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Show HN: CrabCamera – Cross-platform camera plugin for Tauri desktop apps
After building several Tauri desktop apps, I kept hitting the same wall: there's no reliable way to access cameras across Windows, macOS, and Linux. Every project meant reinventing camera integration, dealing with platform-specific APIs, and debugging permission issues.
So I built CrabCamera – a Tauri plugin that handles all the camera complexity for you.
What it does:
- One API, three platforms: Same Rust code works on Windows (DirectShow), macOS (AVFoundation), and Linux (V4L2)
- Permission handling: Automatically requests camera permissions on each platform
- Format conversion: Takes care of the messy bits between platform formats and what your app needs
- Error handling: Proper Rust error types instead of mysterious crashes
- Hot-plugging: Detects when cameras are connected/disconnected
The problem it solves:
Before CrabCamera, adding camera support to a Tauri app meant:
1. Writing separate native code for each platform
2. Managing three different permission systems
3. Handling format conversions manually
4. Debugging platform-specific edge cases
5. Maintaining it all as OS APIs change
Now it's just:
use crabcamera::Camera;
let camera = Camera::new()?;
let frame = camera.capture_frame().await?;
Why I built it:
I was working on a plant monitoring app (botanica) that needed reliable camera access for time-lapse photography. Existing solutions were either abandoned, platform-specific, or required complex native
bindings.
The Tauri ecosystem is growing fast, but camera support was this obvious gap. Every desktop app eventually needs camera access – video calls, document scanning, AR features, security monitoring.
Technical highlights:
- Uses nokhwa for the heavy lifting but wraps it in Tauri-friendly APIs
- Proper async/await support throughout
- Memory-efficient streaming for video capture
- Built-in image processing pipeline
- Extensible plugin architecture
What's next:
- WebRTC integration for video calls
- Built-in barcode/QR code scanning
- Face detection hooks
- Performance optimizations for 4K streams
The crate is MIT licensed and available on crates.io. I'd love feedback from other Tauri developers who've wrestled with camera integration.
Links:
- Crates.io: https://crates.io/crates/crabcamera
- GitHub: https://github.com/Michael-A-Kuykendall/crabcamera
- Documentation: https://docs.rs/crabcamera
The wall of text here, as well as the wall of text on the submission, keeps using the word Tauri but not saying what this is. Wikipedia says Tauri are Crimean settlers. Think I found it now: https://tauri.app
That page says that "By using the OS’s native web renderer, the size of a Tauri app can be little as 600KB." sounds like an alternative for Electron basically
It's an alternative to Electron and Capacitor[1] now. So turning a web app into a more "native" application for both mobile and desktop systems.
[1]: https://capacitorjs.com/
The only thing that makes it more native than electron is that it uses the system's webview, instead of shipping an entire Chrome/CEF. You write Rust for Tauri's backend, which is nice.
Thx good call!
for cross-application as desktop only I think QtMultimedia is still the most feature rich and the best option.
If need only mobile (iOS / Android) then react-native-vision-camera probably the best bet.
If need only simple camera access then opencv
idk why when I see a lot of emojis in readmes I think vibecode
And also a lot of (unordered) lists. It however only took one more step to verify this: the code is two commits, which both have "(...) and claude committed" in their commit tag, and " Generated with Claude Code" in their commit message. This is not intended to be a judgement, more a neutral observation.
I thought the "demo_crabcamera.py" was funny with respect to vibecoding: it's not a demo (I already found it odd for a Tauri app to be demo-ed via a python script); it produces the description text posted by OP.
On a more serious note, it all looks reasonably complete like most AI generated projects, but also almost a one shot generated project which hasn't seen much use for it to mature. This becomes even more true when you look a bit deeper at the code, where there are unfinished methods like:
The project states it builds on nokhwa for the real camera capture capabilities, but then conditionally includes platform libraries, which seem to be only used for tests (which means they could have been dev-dependencies), at least in the case of v4l, based on the results of GitHub's search within the repo.Perhaps it all works, but it does feel a bit immature and it does come with the risks of AI generated code.
The wall of text that doesn’t actually say that much is a dead giveaway.
This is a crate I am using for another application, I thought it was neato
Thanks for sharing!