I was expecting this to be about The Legend of Zelda.
To anyone who has an opportunity I highly recommend taking any chance you get to try and play any of the bigger "moving" arcade machines like the AX Monster Ride shown in the video.
Even for really old stuff like Space Harrier the feeling of moving along with the screen gives you a more visceral experience than almost any VR setup. Hard to fake the effects of gravity!
[0] has a list (in japanese) of moving arcade machines. Mikado in Takadanobaba has some of these. These things are getting older and older of course so the window of opportunity is unfortunately shrinking as time goes on.
(EDIT: just realised that list itself is over 10 years old at this point so YMMV)
Yes, that list is quite old and lists some games that are not available anymore, while missing some others like the retro floor of Gigo 3 in Akihabara.
Anyway, Mikado in Ikebukuro has the standard F-Zero AX cabinet, and it is great. I have never visited their game center in Takadanobaba though, it is still in my TODO list...
Is there anything worthwhile in moving games at Gigo 3? Even back in the Sega era it felt like it was mostly those generic Taito cabinets running most things.
If my memory is correct, they have OutRun, Rad Mobile, Sega Rally, and a few other classic racing games.
A friend of mine had the moving After Burner machine. Thing was dangerous as hell, could easily break a bone or sever a finger, but soooo cool.
I'm always left in awe by not only the Dolphin team's work, but the quality of their articles and release notes. This was no exception!
I have seen Mario Kart arcade cabinets, but had no idea about the history behind them. Thanks to the Dolphin team for a great article, and hats off on the emulation work!
The Gamecube aspect is particularly poignant to me. Splayed across my workbench right this very moment is a Gamecube that has a failing optical drive. I am currently trying to resurrect it with a RP2350 so I can load roms from an SD card.
It was a pretty great console, in its own way.
Thats a long article for what amounts to "Dolphin now supports F-Zero AX" =)
Must have taken a heckin' amount of work!
For all the thousands of slop coders trying to cash in with low effort app store clones of better (often free and open) apps, the Dolphin team does amazing quality archival quality code and documentation for free. Bravo!
I lol'd right clicking to "Open LINK in a new tab". Not quite as funny when I got there, but great none the less.
Kickass article. Really took me back to the days of playing FZero AX in the arcade. Incredible game. Great work, Dolphin team!
[flagged]
Dank wizardry deserves to be rewarded.
Emulation is legal in the US
For now at least. Given Nintendo's efforts to get rid of Yuzu and Ryujinx I think it's likely that the legal days may be numbered. All they have to do is get it in front of the right judge(s) and the precedent by the Connectix and the Bleem lawsuits is undone.
Not that I particularly care if it's legal; I seriously doubt anyone is going to break into my house to seize my MiSTer as contraband, but I think it's entirely possible that emulation progress stalls because it's forced to move into the shadows.
Nintendo was able to pressure RyujinX because it relied on stolen code.
I was expecting this to be about The Legend of Zelda.
To anyone who has an opportunity I highly recommend taking any chance you get to try and play any of the bigger "moving" arcade machines like the AX Monster Ride shown in the video.
Even for really old stuff like Space Harrier the feeling of moving along with the screen gives you a more visceral experience than almost any VR setup. Hard to fake the effects of gravity!
[0] has a list (in japanese) of moving arcade machines. Mikado in Takadanobaba has some of these. These things are getting older and older of course so the window of opportunity is unfortunately shrinking as time goes on.
(EDIT: just realised that list itself is over 10 years old at this point so YMMV)
[0]: https://www.space-harrier.com/arcade.html
Yes, that list is quite old and lists some games that are not available anymore, while missing some others like the retro floor of Gigo 3 in Akihabara.
Anyway, Mikado in Ikebukuro has the standard F-Zero AX cabinet, and it is great. I have never visited their game center in Takadanobaba though, it is still in my TODO list...
Is there anything worthwhile in moving games at Gigo 3? Even back in the Sega era it felt like it was mostly those generic Taito cabinets running most things.
If my memory is correct, they have OutRun, Rad Mobile, Sega Rally, and a few other classic racing games.
A friend of mine had the moving After Burner machine. Thing was dangerous as hell, could easily break a bone or sever a finger, but soooo cool.
I'm always left in awe by not only the Dolphin team's work, but the quality of their articles and release notes. This was no exception!
I have seen Mario Kart arcade cabinets, but had no idea about the history behind them. Thanks to the Dolphin team for a great article, and hats off on the emulation work!
The Gamecube aspect is particularly poignant to me. Splayed across my workbench right this very moment is a Gamecube that has a failing optical drive. I am currently trying to resurrect it with a RP2350 so I can load roms from an SD card.
It was a pretty great console, in its own way.
Thats a long article for what amounts to "Dolphin now supports F-Zero AX" =)
Must have taken a heckin' amount of work!
For all the thousands of slop coders trying to cash in with low effort app store clones of better (often free and open) apps, the Dolphin team does amazing quality archival quality code and documentation for free. Bravo!
I lol'd right clicking to "Open LINK in a new tab". Not quite as funny when I got there, but great none the less.
Kickass article. Really took me back to the days of playing FZero AX in the arcade. Incredible game. Great work, Dolphin team!
[flagged]
Dank wizardry deserves to be rewarded.
Emulation is legal in the US
For now at least. Given Nintendo's efforts to get rid of Yuzu and Ryujinx I think it's likely that the legal days may be numbered. All they have to do is get it in front of the right judge(s) and the precedent by the Connectix and the Bleem lawsuits is undone.
Not that I particularly care if it's legal; I seriously doubt anyone is going to break into my house to seize my MiSTer as contraband, but I think it's entirely possible that emulation progress stalls because it's forced to move into the shadows.
Nintendo was able to pressure RyujinX because it relied on stolen code.